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Breakfast Topic: Could transmogrification save archaeology? (wowinsider)
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Ah, archaeology — a secondary profession with so much potential in theory,
and the mind-numbing death of many hours of playtime in reality. I was
originally really excited about a global scavenger hunt as a downtime
activity, but after skilling it up, I lost interest. Piecing together tons of
vendor trash in the hopes of my next find’s being a rare became just another
grind for items.
Now that the _Cataclysm _expansion is winding down, I’ve been thinking about
where archaeology could grow from here. Certainly there will be more toy-type
items and account-bound epic gear to chase after, but what else could this
profession bring to the game?
It occurred to me that with the coming of the transmogrification feature,
digging around Azeroth could be made interesting again. Instead of adding a
number of gray-quality artifacts to sell for pocket money, why not have the
common finds be transmoggable art pieces? Think gray-quality versions of gear,
good only for costume unlocks. What better way to bring old stuff back to the
present than …
im selling my epic dule account